[fpc-devel] A little something I've been working on...
mailinglists at geldenhuys.co.uk
mailinglists at geldenhuys.co.uk
Fri Feb 20 13:02:09 CET 2026
On 2026-02-20 01:31, Graeme Geldenhuys via fpc-devel wrote:
>
> More soon. ;-)
What is it? A fully working, native FPC debug format and debugger. I
designed a new debug format from scratch (ditching the very C-centric
DWARF format and its many versions) and added support into FPC `main`
(3.3.1) via a feature branch. That's all on the compiler side.
On the client side, I implemented a debug engine from scratch along with
a reference CLI debugger client (seen in my previous message). For the
engine, I used a Hexagonal design (aka Ports & Adapters). This means the
debug engine does all the heavy lifting and exposes methods that the
thin "debug client" (in my case, the CLI debugger) can simply call to
display output and orchestrate user interaction.
Integrating this into Lazarus IDE or MSEide simply means implementing
the equivalent `pdr-cli` [thin] layer. Nothing needs to be changed in
the debug engine itself.
I'll reveal more soon with a Pull Request. I'll include links to my
analysis, the OPDF specification, and Implementation Architecture
documents. A huge amount of research has gone into this -- studying
Kylix, Delphi, and DWARF. Finally, I've scratched that 14-year itch I
had, triggered by the duby release. :)
Regards,
Graeme
More information about the fpc-devel
mailing list