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On Oct 5, 2013 2:34 PM, "Philippe" <<a href="mailto:philippe@quarta.com.br" target="_blank">philippe@quarta.com.br</a>> wrote:<br>
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> Problem!(?) ... I was using window, gotoxy and so on ... and I don´t find anything similar with video unit!<br>
</p><p>I don't know if this would be useful to you, but I've been working on a modernized CRT for some time:</p><p> - <a href="https://github.com/tangentstorm/xpl/blob/master/code/kvm.pas">https://github.com/tangentstorm/xpl/blob/master/code/kvm.pas</a><br>
- <a href="http://tangentstorm.github.io/xpl/kvm.pas.html">http://tangentstorm.github.io/xpl/kvm.pas.html</a> ( literate programming style tour of the code )<br></p>These support unicode output, 256 foreground and background colors, and (eventually) italics, bold, etc.<br>
<br></div>They don't work with the video unit or the normal windows console, because neither provide the above features.<br><br></div>However, I also have implementations for SDL and ZenGL here:<br><br> - <a href="https://github.com/sabren/b4/blob/master/ng/rxgl_sdl.pas">https://github.com/sabren/b4/blob/master/ng/rxgl_sdl.pas</a><br>
- <a href="https://github.com/sabren/b4/blob/master/ng/rxgl_zen.pas">https://github.com/sabren/b4/blob/master/ng/rxgl_zen.pas</a><br> - <a href="https://github.com/sabren/b4/blob/master/ng/rt_term.pas">https://github.com/sabren/b4/blob/master/ng/rt_term.pas</a><br>
<div><div><div><br></div><div>These allow mixing console text with vector graphics powered by aggpas. <br>Looks like I haven't declared that they implement the kvm interfaces yet, but they should be very similar.<br><br>
</div><div>All of this is MIT-licensed so feel free to do whatever with it.<br></div><div><br><div><div>-Michal<br><a href="http://tangentstorm.com/">http://tangentstorm.com/</a><div><div><div><div><p><br></p>
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