Hi, <br><br>It was long time ago this post was sent.<br>A platform appeared closed by design<br>But since RT platform was jailbroken (<a href="http://forum.xda-developers.com/showthread.php?t=2092158">http://forum.xda-developers.com/showthread.php?t=2092158</a>), I'm curious whether compiling into ARM Exe would work out of the box or will require some change on the compiler side?<br>
<br>Thanks<br><br>Max<br><br><div class="gmail_quote">On Thu, Dec 23, 2010 at 11:57 AM, Florian Klämpfl <span dir="ltr"><<a href="mailto:florian@freepascal.org" target="_blank">florian@freepascal.org</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Am 22.12.2010 20:05, schrieb Max Vlasov:<br>
<div class="im">> If this news is right<br>
><br>
> <a href="http://www.bloomberg.com/news/2010-12-21/microsoft-is-said-to-announce-version-of-windows-for-arm-chips-at-ces-show.html" target="_blank">http://www.bloomberg.com/news/2010-12-21/microsoft-is-said-to-announce-version-of-windows-for-arm-chips-at-ces-show.html</a><br>
> There will be ARM Win32 in January. Looking at how many platforms fpc<br>
> supports currently, there should be no big deal to implement this,<br>
> right?<br>
<br>
</div>No. Maybe MS uses different calling conventions or a different FPU<br>
implementation but even those are no big show stoppers.<br>
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