[fpc-pascal] pas2js Webgl unit committed

Ryan Joseph ryan at thealchemistguild.com
Tue May 1 14:53:11 CEST 2018



> On May 1, 2018, at 7:49 PM, Michael Van Canneyt <michael at freepascal.org> wrote:
> 
> I didn't. Some Regexps in an editor did the job handsomely...

By hand. Hardcore. ;)

Because I don’t see it on the wiki can post a minimal example/template of how to get a canvas started?

Basically I want that but it references an HTML file, do we need to make that in addition to the Pascal? 

var canvas = document.getElementById('canvas1');
var gl = canvas.getContext('webgl');
canvas.width = newWidth;
canvas.height = newHeight;
gl.viewport(0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight);


Regards,
	Ryan Joseph




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