<div dir="ltr"><div dir="ltr"><p>On Thu, Jan 13, 2022 at 1:58 AM Nikolay Nikolov via fpc-devel <<a href="mailto:fpc-devel@lists.freepascal.org">fpc-devel@lists.freepascal.org</a>> wrote:</p></div><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div>
<p> I haven't tested in Windows, but it would be very strange and
suspicious if the results are very different.</p></div></blockquote><div> </div><div>It would be neither of those things. The exception handling on x64 Windows is the fastest provided by FPC, for example (though the compiler AFAIK avoids doing anything that would generate exception handling code within its own codebase as much as possible).</div><div><br></div><div>On Thu, Jan 13, 2022 at 1:58 AM Nikolay Nikolov via fpc-devel <<a href="mailto:fpc-devel@lists.freepascal.org">fpc-devel@lists.freepascal.org</a>> wrote: </div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div><p>A bug report with steps to reproduce would probably be nice.</p></div></blockquote><div> </div><div>That limit is a fundamental hardware limitation, not a bug. Not at all hard to imagine someone encountering it on 32-bit particularly if they're using Lazbuild for multi-threaded compilation.</div></div></div>