Hi, <br><br>I thought about OOP recently, as many sometimes wonder that it's not as good as it can be in some areas. For example, the OOP encapsulation is good, but sometimes the developer doesn't track the context completely or makes other "bad" things related to the hidden nature of encapsulation context. The notion of name the variables with "f" at the start also speaks itself about these problems. <br>
<br>An idea here is to introduce a directive (maybe something else, but directive looks more straightforward), let's call it readonly that forces the method to be able only to read the fields and properties of the object it belongs to and forbid any writing. Sure in this case it only can call only the methods also containing such directive. <br>
<br>One of example of possible usage: TBitmap contains PixelFormat, when user changes it, there should be a conversion, but to be more sure that it will be accurate and there are no side effects I'd mark the method for conversion with this directive so it will only read existing properties and create some new one to return in variable passed by reference. With this directive on, any attempt of this method to change the fields related to bits or handle will be stopped by the compiler, also if it tries to call a read/write method, the compiler will also stops. There are others examples that come to mind, all allowing oop programming to be more controlled. <br>
<br>I thing there might be some logical contradictions I'm not aware at the moment, but I think they can be resolved with general oop inheritance
logic.<br><br>
What do you think? Is anyone aware of similar concept in any other OOP language? Apart from the idea (worth it or not), there's also a question about introducing brand-new features in fpc. Are developers (read "Florian" :) is open to introducing new features that later possible other parties (read Embarcadero :) will be willing to adapt? <br>
<br><br>Thanks, <br><br>Max Vlasov<br>