[fpc-devel] graph module
Daniël Mantione
daniel.mantione at freepascal.org
Fri Mar 9 11:41:50 CET 2007
Op Fri, 9 Mar 2007, schreef Evgeniy Ivanov:
> Hello!
> =
> I tried to use freepascal' graph module based on svgalib but from my poin=
t of
> view it's not comfortable: I need root prevelege or to remember what to do
> with *ids (uid and so on). Also I have a problems with konsole after star=
ting
> programm with graph module: there is an error with input and I get much
> garbage inside it.
> I realize a test module with a few graph functions (for my needs) via SDL=
lib.
> I wrote it on C, but some code may be written on pascal. It's not bad and
> fully compotable with traditional graph module code. I have some problems=
, but
> I will solve them (SDL don't want to return 'keydowns'). If you like it I=
may
> realize a full and normal graph module.
> Test programm need to be started in the terminal (console). You need to p=
ush
> the key only after setting up the terminal window active. I start in in
> konsole. If you start it from GUI in will run and then the window will cl=
ose
> its self. In the tar there is linux binary.
> =
> Here the test ptogramm and simple graph module:
> http://itmo.vingrad.ru/testGraph.tar.bz2
It is in the planning to rewrite Graph on top of PTCPas. I hope to do this =
before 2.2 it released. In the meantime ggigraph might suit your needs.
Implementing graph on top of SDL might also be an idea, but it should then =
be built on top of JEDI-SDL, and reuse the existing graph =
code. Implementing graph in C seems like a bad idea to me.
Dani=EBl Mantione
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